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hw-1-26

Read

  • By next week, you should have read everything I've posted on our pages. This includes the new "how-to" page, and everything currently on the "squeaky intro to cs" page, and links that you get to from there.
  • This includes also the off-site links to projects that I've recommended you look at. (The three squeakfest2004 projects of Wallace). When you look at a project, open and read all of the scripts to see how they work.
  • This also includes looking through the projects I've posted on the Squeak Projects page.

Play

  • Continue playing with squeak. Try some advanced techniques prompted by the Wallace tutorial on mutli-instances.
  • Try using the holder to do object animation (change how it looks by cycling through pictures.
  • Create and destroy objects under program control
  • Figure out how to use buttons. (Hint: the "button" that you get from the supplies bin confuses me. Seems it should have a way of naming which script it corresponds to, but it is no simpler than just dragging a random object and programming it so that when you click it a script that you want fires.
  • I wrote an "asteroids" game. Think about how you might program the typical asteroids, where when one gets hit, it breaks into smaller pieces. The smallest pieces just disappear when hit.
  • See if you can find "Lenny factor trees" somewhere online. If so, try it out.
  • Create your own stuff.


Contribute

  • Help organize the How-To page
  • Add your own tips
  • Expand on some there so they aren't so cryptic.